put some effort in reading this post because this really is a superb idea.
StarPort has the Permaverse game (the one that never rebangs) it has become a
valuable opponent for any other MMO, paying or not. But there is one aspect
that’s a problem because almost every MMO these days has or will have some
kind of “battle for territory and power”. And that’s including MMO’s
such as Guild Wars, World Of Warcraft, EVE-online, Lineage, Lineage 2 and even a
stupid free one like Knight-Online
( I can
be mestaken about the last one but I do know that KO features a lot of organised
mass PVP and PVE events).
could StarPort do to enshure a competative position versus that 3D,
multi-classed, big-budget violence?
CORPS THE OPPORTUNITY TO BUY ENTIRE SYSTEMS!
rules are easy:
a corp has colonized every colonizable planet in the entire system
in every colony the population has reached the maximum (with all biodome
every colony has reached Unity (this may drop after the sytem is bought)
the system does not have any neighbouring systems that are also bought
the corp is at least 15 hops away from a starbase
the corp is at least 25 hops away from any UN-territory
the system is the second bought system of the corp it must border the first
one. If not the corp must again pay the extra “first sytem” cost of 2 million. This rule may be a litlle complicated to
program, so this is optional.
a corp may buy the system. A CEO must go to New New York. Then in the Police
section he may apply for the Guardianship of a system.
enough the CEO can have a negative rep. , this because a lot of CEO’s have a
really negative rep. So it would take ages to rise it.
price calculation would be a bit like this ( of course the real balancing of
the prices would be up to Toonces):
million for the first system
million for every colonized planet
for every other planet
million for a starport
a corp that buys a first system ( why not Theta Canis Majoris )with 3 colonies,
4 extra planets and one starport would have to pay:
that’s nothing for an entire system and that with all the pro’s:
Guardianship would give the corp the following opportunities ( of course the
real balancing of the advantages
would be up to Toonces):
colony gets a 15% defence bonus (the first system gets an extra 2% “Corp
HQ” bonus, this would make the defence bonus 17%)
colony gets a 20% morale bonus
colony gets a 15% construction bonus
colony gets a 20% harvesting bonus
colony gets a 10% research bonus
maybe in a later stadium the corp could sell in the starport, things like
items (like flak, mines, nukes,…), cargo and colonists ( colonists bought
at a corp-owned station will be available to everyone, regardless of the
rep., colonists would be bought at the Lone Star Lounge) of which the corp
can choose their own price and thus gain an advantage over the NPC-run
starbases. And also make a good profit.
All this needs some changes. In the starport the Merchant Docks screen would
have a small section ( under the normal trading screen) with a password
income (the password is chosen by the CEO, just like the password of the
corp) and if the password is corct a new screen would come up. The starport
inventory screen. This screen would contain a button to activate the alarm (
see point below ), a section with an overview of all kinds of goods/items in
stock and the amount that may be sold by the starport and the price of each
( for example a normal starport sells iron/mines for about $13/10K, the corp
could choose to sell it for $8/7K, and he can choose for how much that may
be sold), a section with every good/item and how much that may be bought by
the starport and for what price, and a section next to every good/item with
the option “pick up”/“send to”( like the button in your biodome for
money and colonists). This send to button would make possible to send
goods/items to every colony in the system, chosen by a drop down box (like
the one that you coose your colonies governement from).
A colony would have in it’s refinery, weapons factory and biodome a button
with “send to”. Then the chosen number of goods/items would be in the
case of emergency the corp may activate an alarm and close the entire system
for one hour. After that people get a warning (when they first try to enter
the system, like what happens now with colonized planets) that entering the
system will be regarded as an invasion. The button for this emergency
blockade would be found in any biodome of the system, and would be a
password that can be chaged by the CEO ( a litlle like the password of a
corp). The money of the drinks people buy is always for the corp.
may log of in the station and the hourly fee will be for the corp. The corp
chooses the hourly fee. If the station gets captured (therefore all colonies
of the system should be captured and held for 6 hours, after that the system
and the starport is to the attacking corp) all people “sleeping” in it
get kicked out.
get a one time exp. for the corp, that will be calculated like this:
the number of exp. would be 5% of the cost of the system. So, to continue
with the previous example, the corp would get 535000 exp.
shure these minor changes would make StarPort known and respected troughout the
would be because a good indicator of the quality of an MMO is the number of
challenges the game offers. And the challenges get even better when they are
linked to real-layer actions.
the System Guardianship Update multiple new forms of competition ( and thus challenges) would come available to
new challenges would be:
competition: A system featuring the management of entire systems would
require good decision-making. Therefore a good tree of command must be
established in every System-Buying corp. This is all up to the CEO. Which
member will be in charge of recruitment? Who will be in charge of resources
for building? And so on. There is shure to be some competition in the corp
about who’s the best at what.
competition: What if a human corp can sell mines, flak, cargo, colonists and
so on? And what if another one will do the same thing? Then we will have
some nice competition!!
course this update would require the corps to be somewhat larger. I was thinking
about 20 members max. And this can be even set higher right now because more
ppl in a corp is always nicer, not only in this update.
update would also require something else. Declerations of war. This doesn’t
have to be much. Just an official sounding mail from one CEO to the other. And
of course something like a red circle around the enemy corp’s members,
something to point them out in the masses. This new feature can be implemented
right now, regardless of the System Guardianship Update. Some cool wars would
surely make some fun in the world of StarPort.
of these new features and the old features ( StarPort is free, the startegy
element of managing colonies, … ) put together would make StarPort an immense
opponent of any other MMO. And I think more people would play the game and for
longer hours. And the more people playin, the more income from Tokens.
this litlle update gets trough the selection proces it will mean a nice change
maybe StarPort will really be StarPort GALACTIC EMPIRES…